using System.Collections.Generic;
using UnityEngine;

public class InAppShopUI : MonoBehaviour
{
	public static InAppShopUI instance;

	public GameObject blockPanel;

	public List<InAppProduct> listProducts = new List<InAppProduct>();

	public PromoRewardCotrollerUI promoRewardCotrollerUI;

	private void Awake()
	{
		instance = this;
		ActivityIndicator.activEnabled = false;
		InAppShop.instance.Init();
	}

	private void Start()
	{
	}
}
